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Learn About the Game High Shoes

In High Shoes a character starts barefoot. The player moves the figure across colorful levels. Shoes appear on each level. Picking a pair lifts the tower one notch. The wobble adds a thrill to each rise.

Obstacles block the path. Some levels contain traps. Those traps knock off shoes from the stack. Rotating beams and tilting floors shave off more pairs. The player steers the tower past each hazard. After each run the game counts the tower height. The system turns those points into gems.

Gems unlock new characters. Collecting 500 gems gives a fresh avatar. Each avatar shows a unique style and tweaks jump height or step pace. Figures feel different at each turn. Players return to older levels in search of extra gems. That loop offers fresh challenges.