Introduction to Super Mario 64 (Nintendo 64 Version)
Super Mario 64 landed in 1996 and rewrote platform games. Mario jumped into a three-dimensional world. He explored a vast castle to rescue Princess Peach from her captor. He battled foes and dodged traps in that grand setting.
In that castle painted doors led to unique locations. Mario explored each area to capture Power Stars. He tested his skills against foes in tricky fights. He solved puzzles scattered across the worlds. Some courses forced him into a fast dash. Gathering enough stars made new areas appear. He clashed with the main villain in three tough battles.
The game added a flexible camera and fresh moves. One leap sent Mario skyward for extra reach. Another trick let him jump between walls. A final slam broke barriers on the ground. Fans praised the open spaces and fluid actions. Later releases returned those stages and let people revisit them. Its success pushed other platform titles into full three dimensions.